How the Hard Problem Matters

Summary. While sometimes seen as an abstruse philosophical concern, the hard problem of consciousness raises questions of enormous practical importance. A deeper understanding of how phenomenal experience works on a fundamental level would help in determining whether entities like insects, advanced computers, or even rocks can feel pain and pleasure. (See Note below.)


Note: What appears below the next horizontal divider is an essay consisting of a series of questions that I've since realized are confused. Unless we take dualism seriously -- and I think Occam's razor strongly militates against doing so -- then it doesn't make sense to ask questions like, Does a computer simulation of a mind really instantiate consciousness? That question reifies consciousness as a thing that may or may not be produced by a simulation, which presupposes a separate consciousness stuff beyond the particles making up the computer on which the simulation is running. Rather, the particles constituting the computer just move -- and that's it. The question of whether a given physical operation is conscious is not a factual dispute but a definitional one: Do we want to define consciousness as including those sorts of physical operations?

What utilitarians need to decide, then, is Do I want to care about such and such particle movements similarly to the way in which I care about the particle movements that happen when, say, my own brain runs a similar algorithm on its own wetware? All of the questions asked in my original essay can make sense once again if we replace the word consciousness with physical operations that I decide to care about because the underlying algorithm is similar enough to the one in my own head that produces self-awareness and feel pain by physical operations sufficiently similar to those that I call 'pain' in myself that I decide they're something I want to prevent.

Here are the answers to some of the questions posed in the original piece. I claim no originality to any of these ideas -- they represent the standard position of the reductionists like Daniel Dennett who solve the hard problem by dissolving it.

A friend posed some questions regarding my above position. Below I present some snippets from that exchange.


The Importance of Qualia

Utilitarians, and anyone who cares about reducing suffering, are fundamentally concerned with qualia. Our ultimate goal is to prevent experiences of distressful qualia and create more feelings of pleasant qualia. A natural question that arises is, What sorts of entities experience these qualia? In particular, below are a few instances of questions of this sort whose answers have significant ramifications for the types of policies utilitarians should support and the causes on which they should expend resources.

  1. Which animals can suffer? How far down the evolutionary tree does conscious awareness of pain extend? In particular, can insects suffer? Fortunately, these questions do not require a complete understanding of consciousness before we can arrive at good answers. I'm already, say, 97% sure that you can feel pain, because you appear to be an organism with nearly identical physiology to my own, behaving in very similar ways. Similarly, I'm 95% certain that cats can suffer for similar reasons, including shared phylogenetic heritage, comparability of neural structures, and similarity of behavior under distress. However, when it comes to fish, I would assign only, say, 70% probability to the capacity for conscious suffering, and insects are considerably lower than that.

  2. Can non-animals suffer? One view of consciousness is panpsychism, which holds that all matter in the universe has mind stuff that gives rise to phenomenal experience. If this is true, at what level do conscious minds begin? I as a whole organism feel conscious, but what about each of my neurons? Should I worry about rocks being conscious? Even if so, the utilitarian implications wouldn't be obvious -- Do rocks prefer to lie in this pile or that one? -- but it's possible that further reflection on the matter would suggest nontrivial recommendations for action.

  3. Can artificial computers be made conscious? This is relevant for a number of reasons.

The Hard Problem

For the first of these questions, Which animals can suffer?, one very promising approach is to identify the neural correlates of consciousness (NCCs) in humans. Even if we don't understand the causes of consciousness, we can get a pretty good sense of what sorts of neural activity are associated with consciousness and then check whether activity of this type occurs in other animals.

Of course, as we move further backwards in the evolutionary tree, using this criterion alone becomes increasingly dubious: Do animals need to have the specific neural structures that humans do in order to feel qualia? Might they not have phenomenal experience through other biological mechanisms? And when it comes to the second and third questions, the NCC approach is almost entirely inapplicable. Rather than merely identifying the neural correlates of consciousness, utilitarians really want to know the correlates of consciousness in general: What necessary and sufficient criteria would allow us to tell that entity X is suffering while entity Y isn't?

A second approach to assessing the presence of consciousness, familiar from the animal-welfare literature, is to examine behavior: Does this organism, when given a noxious stimulus, exhibit prolonged aversive responses? Does the stimulus affect learning and motivational tradeoffs? Is it remembered? How similar are the behavioral reactions to humans'? In general, it seems safe to assume that consciousness is somewhat widespread throughout the animal kingdom, because it exists in Homo sapiens and appears to be a useful adaptation. Or is it? This raises the question: What exactly is consciousness for? Sure, perhaps a system for reflective awareness allows an organism to organize its thoughts, imagine counterfactual scenarios, and execute sophisticated novel behaviors. But why does the process feel like anything? Why doesn't it take place in the dark, to quote David Chalmers.

This is precisely the hard problem of consciousness that Chalmers has promulgated: It is widely agreed that experience arises from a physical basis, but we have no good explanation of why and how it so arises. Why should physical processing give rise to a rich inner life at all? Chalmers himself proposes that consciousness may be fundamental to reality, in the same way that, say, general relativity takes space-time as a foundational building block that is simply assumed to exist. On this property-dualist view, physical entities interact with mental entities in a structurally coherent way, i.e., any information that is consciously experienced will also be cognitively represented. Others have criticized this position, and needless to say, a plethora of alternate views have been proposed regarding the philosophy of mind.

Some of these disputes are more metaphysical than I care to think about. For instance, Does consciousness exist as a separate entity, or is it just one concept-space partition within underlying reality that we can choose to describe? I take more of an engineer's view, interested in the question: What do I need to do in order to identify painful experiences (and then hopefully prevent some of them)? Of course, just as aerospace engineers designing GPS systems can't neglect relativity, utilitarian engineers need some understanding of the underlying philosophical and scientific theory of consciousness in order to determine, say, whether they need to worry about causing pain through computer simulations. In this sense, utilitarianism tells us why we care about the hard problem: We need to know enough about the conditions that give rise to qualia to determine how we should act toward entities like animals and computers that can't self-report this information. (A computer that displays the statement I'm conscious on its screen isn't convincing....)

Conscious Simulations?

The important part of the hard problem, then, is not so much why we feel qualia. As John F. Kihlstrom noted (Scientific Approaches to Consciousness, Spring 2009, Lecture 6), that's sort of like asking, Daddy, why is there air? (which we might call the hard problem of air). What we really need to know is how phenomenal experiences are produced, so that we can create more good ones and fewer bad ones. Still, the explanatory gap that concerns Chalmers and others isn't completely trivial, either. It's not enough just to solve the easy problems of consciousness, like how we react to our environment, focus our attention, or make decisions, because, for instance, robots can do those same sorts of things, and it's not clear at what features the robot has to have before it begins consciously to experience the world. Barring panpsychism, a thermostat is probably not conscious, while a neuron-for-neuron replication of my brain may very well be. Where's the dividing line?

And even if we reject carbon chauvinism toward consciousness, is it the case that the physical substrate underlying computation doesn't matter at all? Could an arbitrary universal turing machine give rise to qualia? Does that include a man manipulating Chinese symbols, or a Lego computer? What about a mechanical device performing a single Turing-machine operation every million years? What about physical processes that just happen to be interpretable as implementing a consciousness-producing algorithm -- what Gary Drescher calls joke interpretations of consciousness (Good and Real, pp. 54-55)? Certainly not a giant lookup table?

If qualia are merely computational, what sorts of internal representations do they require? Could one, as Eliezer Yudkowsky asks, redesign[...] the brain to represent the intensity of pleasure using IEEE 754 double-precision floating-point numbers, [so that] a mere 64 bits would suffice to feel pleasures up to 10^308 hedons [...]? What happens when we introduce +/- INF symbols?[1] My guess is that this suggestion wouldn't work: That, even if qualia are generated by computations on an arbitrary physical instantiation of an appropriate Turing machine, you still need to execute one iteration of the produce-the-feeling-of-happiness algorithm in order to get a hedon out of it. It's not enough, I assume, to talk about running the algorithm lots of times, just as it's not the case that the mere existence of a given Turing machine in the Platonic mathematical realm is sufficient for that computation to actually take place.

Even if simulations can produce qualia when executed, what counts as an execution? How do we avoid John Searle's suggestion (The Rediscovery of Mind, 1992) that

the wall behind my back is right now implementing the Worstar program, because there is some pattern of molecule movements that is isomorphic with the formal structure of Wordstar. But if the wall is implementing Wordstar, if it is a big enough wall it is implementing any program, including any program implemented in the brain.
(See, e.g., Implementation: Computationalism's Weak Spot for further discussion.) Unless we opt for panpsychism, we seem to need further criteria for interpreting what counts as a computation. But exactly what are those criteria, and how can they be justified without recourse to our pre-existing intuitions? Would, say, a pure software program for a Kurzweil-style mind upload operating without an external environment be able to satisfy them?

Is there a difference between running a brain directly in silico versus executing a simulation of a universe in which the laws of physics happen to include the physical events that constitute a silicon brain (or a biological brain, for that matter)? Does calculating mathematically the atomic-level movements of particles making up a pain nerve generate the same experience as actually making that nerve fire in the real world? I'm skeptical, but remain open to being convinced. This question is relevant because it determines whether we ought to be concerned about AIs that might be running vast numbers of physical simulations of various universes for scientific or game-theoretic purposes.


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